Wesnoth logo
Wesnoth Units database

Death Knight PYR

(image)

Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from: Death Squire PYR
Advances to:
Cost: 45
HP: 57
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDDeath Knight pyr
Abilities: leadership, submerge

Attacks (damage - count)

(image)battle axe
melee
11 - 4
blade
(image)crossbow
ranged
6 - 2
pierce

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%